Achievement System
Japanese
IMAGIRE Takashi
Department / Course
Tokyo Polytechnic University Faculty of arts Department of Game
Job
Professor
Book and thesis
Books
Trends in The Academic/Fundamental Technologies genre at CEDEC,pp.49-52 (Co-authored) 2018/10/01
Books
Report on i3D 2018,pp.29-32 (Sole-authored) 2018/10/01
Books
Report on CEDEC 2018 - In Commemoration of the 20th Anniversary -,pp.56-59 (Co-authored) 2018/12/01
Books
Game Programming in C++(Japanese Edition) 2018/12/01
Books
Book Review: Mathematical models and systems for character animation: motion synthesis and artificial intelligence in 3D video games,pp.29-30 (Sole-authored) 2020/12/01
Books
Book Review: Introduction to Digital Games Research,pp.45-47 (Sole-authored) 2021/06/01
Papers
A comment on the Shibata-Hashitsume Langevin equation: Is it of the Stratonovich type or Ito type? Physica A_ 42371,pp.129-129 (Co-authored) 1998/07/01
Papers
Anti-aliased and real-time rendering of scenes with light scattering effects 23 (45180),pp.935-944 (Co-authored) 2007/09/01
Papers
A Painting Knife Model for Interactive Oil Painting IEVC2007 (Co-authored) 2007/11/01
Papers
A Virtual Painting Knife The Visual Computer 42560,pp.753-753 (Co-authored) 2008/07/01
Papers
A virtual painting knife 24 (45116),pp.753-763 (Co-authored) 2008/07/01
Papers
A fast method for simulating destruction and the generated dust and debris 25 (45053),pp.719-727 (Co-authored) 2009/05/01
Papers
A Fast Method for Simulating Destruction and the Generated Dust and Debris The Visual Computer 42497,pp.719-719 (Co-authored) 2009/06/01
Papers
Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation E92D (6),pp.1289-1295 (Co-authored) 2009/06/01
Papers
Interactive Region Matching for 2D Animation Coloring Based on Feature's Variation IEICE Transactions 6,pp.1289-1289 (Co-authored) 2009/06/01
Papers
Proxy Geometry Gem Rendering,pp.44934-44934 (Sole-authored) 2017/12/01
Papers
A study and Analysis of Game Engines in Doujin Games at Comic Market 92,pp.43-56 (Sole-authored) 2018/03/01
Papers
Real Time Rendering Fourth Edition 2019/09/01
Papers
Game Engine Architecture, Third Edition, Japanese Edition (Sole-authored) 2020/12/01
Papers
6-11 Gaming Platform and Game Software,pp.124-126 (Sole-authored) 2023/01/31
Papers
Reexamination of the Schlick Approximation with Graphics Hardware in the Early 2020s Journal of Digital Games Research 17 (1),pp.23-32 (Sole-authored) 2023/12/25
Papers
Event Report of NICOGRAPH 2023 DiVA "Digital, Interactive and Visual Arts" (56),pp.4-12 (Co-authored) 2024/06/30
Papers
Construction, Control and Optimization of Stacked Relief Maps The Journal of the Society for Art and Science 23 (2),pp.5:1-5:10 (Co-authored) 2024/06/30
Other
Systems of Unstable Particles and Dissipation Abstracts of the meeting of the Physical Society of Japan. Sectional meeting,pp.744-744 (Co-authored) 1995/09/12
Other
31a-A-9 A Microscopic Derivation of (Canonical) Quantum Stochastic Differential Equation Abstracts of the meeting of the Physical Society of Japan. Annual meeting,pp.546-546 (Co-authored) 1996/03/15
Other
30p-YW-13 Shibata-Hashitsume's Langevin Equation: Is It of the Stratonovich type or of the Ito type? Meeting abstracts of the Physical Society of Japan,pp.723-723 (Co-authored) 1997/03/17
Other
5p-YE-11 An Interpretation of the Quantum Stochastic Differential Equation of the Ito type Derived by Projection Operator Formula Meeting abstracts of the Physical Society of Japan,pp.735-735 (Co-authored) 1997/09/16
Other
5p-YL-8 Derivation of Influence Functional within Non-Equilibrium Thermo Field Dynamics Meeting abstracts of the Physical Society of Japan,pp.738-738 (Co-authored) 1997/09/16
Other
The Quantum Stochastie Differential Equation and the Quantum Kramers Equation Meeting abstracts of the Physical Society of Japan,pp.689-689 (Co-authored) 1998/03/10
Other
High Quality Rendering of Scenes Consisting of Volume Data and Opaque Objects Using GPU,pp.13-18 (Co-authored) 2006/08/17
Other
Classification-based region matching for 2D animation coloring 情報処理学会研究報告グラフィクスとCAD(CG) 2008 (14),pp.79-84 (Co-authored) 2008/02/19
Other
User-guided matching for animated cartoon coloring 全国大会講演論文集 70 (0),pp.359-360 (Co-authored) 2008/03/13
Other
A Method to Control the Shape of Destroyed Objects in Destruction Simulation 画像電子学会誌 38 (4),pp.449-458 (Co-authored) 2009/04/01
Other
5-16 Game Machine and Game Software The Journal of the Institute of Image Electronics Engineers of Japan,pp.323-325 (Sole-authored) 2015/04/01